
Wheelbot
A downloadable game for Windows

Wheelbot on Steam: https://store.steampowered.com/app/3385170/
A difficult physics-platformer where you control a robot skateboard. Roll, spin, and grind your way to the exit using precision and momentum.
The twist is the blue wheel can only grind blue rails and the orange wheel can only grind orange rails.

Avoid dangers and obstacles in this physics precision platformer such as acid pools, explosive bombs, and hard to reach places in order to get to the exit.

The game has very simple controls but is very hard to master.
IMPORTANT NOTE:
Current build is an early playtest build for the upcoming demo and features 15 levels. Some features are not finished or have not yet been added such as Settings and Leaderboards.
The goal of this playtest is to get a sense of the difficulty of these introductory levels. That is, to see if they are too easy, too difficult, or just right, and to see if the player is able to grasp the gameplay mechanics necessary to progress.
Patch notes (0.1.5)
- Controller support
- Bug fix (sometimes clipping through rail in main menu)
Any feedback is very much appreciated!
| Status | In development |
| Platforms | Windows |
| Rating | Rated 5.0 out of 5 stars (1 total ratings) |
| Author | BATTLE LAB |
| Genre | Platformer |
| Tags | 2D, 3D Platformer, Arcade, Atmospheric, Difficult, Parkour, Physics, Puzzle-Platformer, Singleplayer, Speedrun |
| Average session | A few minutes |
| Inputs | Keyboard, Xbox controller |
| Links | Steam |





Comments
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Been following since April, and just found out that there's an itch.io demo, so I gave it a playthrough. I've been eagerly awaiting this game's release.
For context as to my demographic, I'm a speedrunner for various platformers like Celeste, Neon White, Lumina Rush, Donkey Kong, and so on.
Played it for around an hour or so.
criticisms
- There's no pause button on keyboard (I don't have a controller, so I haven't checked)? You also can't enter the settings or view the credits with a mouse, I think. I'm pretty sure I tried mashing just about my entire keyboard, so unless I'm missing something...
- I really need for the respawn time to be faster. I can appreciate the animation, but with the fast paced levels, I'm resetting after ~1.5 seconds of gameplay fairly often and then waiting around 2 seconds to try again. It's perfectly fine from a casual playthrough perspective, but it'd be a major pain if you were going to speedrun it.
- I'm not the biggest fan of the "tutorial ghosts". I like the idea behind them, but I feel like there may be some way of showing the inputs could make it easier on the player to understand what's going on. A little billboard showing three images of "do x here, here, and here" would likely alleviate some struggles. If you prefer to make it advertised as a more challenging precision game, then it's fine as is. From my understanding, the intent is to make it more speed-runnable than "can you even beat it".
positivisms
- the movement is clearly incredibly in depth. I was not even remotely comfortable with the nuances of gameplay after an hour, and I'm certain the later levels do not suddenly get easier. extremely well designed movement
- the level design is very simplistic, which feels like a benefit for this game. I could definitely appreciate longer levels, but the level of precision necessary to beat the levels anyway feels appropriate thus far, at least.
- honestly just fun
suggestions
- check out how Neon White does their leaderboard; I'd much rather see that than a "global top 5"
- please tone down the sfx for the explosions volume
- I'd prefer if the gems were a little brighter? It was genuinely taking me a second to find where they were on the screen, which is realistically only a minor complaint.
Other than that, this seems really fun! I'll definitely buy it when it comes out.
P.S. Is there a development discord?
This is such a good game. I can't be the only one that played, right?
Thank you! I know there are people who have played it but it seems you are the only one who has commented, and I appreciate your feedback!
It is rare but sometimes I clip through the rails in the levels.
The game is amazing even though I don't know how to get the diamonds in some levels