Controls: Mouse only
Left click & drag: Shoot ball in direction 
Right click & drag: Move around
Mouse scroll: zoom in & out 


Patch notes
Nov 16, 2025:
Fixed game crash when a ball slips out. Added completion status texts.


Destroy pixels with your balls. Buy more, faster balls with the pixels you destroyed.

PXL is a minimalist incremental game about mining and exploring a procedural environment made up of pixels.

This is a small prototype demo to gather feedback while the game is in development. World size: 120px X 120px

Updated 11 days ago
Published 13 days ago
StatusPrototype
PlatformsHTML5
Rating
Rated 2.9 out of 5 stars
(14 total ratings)
AuthorBATTLE LAB
GenreSimulation
Made withUnity, Adobe Photoshop
TagsClicker, Idle, Incremental, Minimalist, Pixel Art
Average sessionAbout a half-hour
InputsMouse

Comments

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Something wrong.

gg

(+1)

To compensate for the lack of an end state here's a medal

-31/14400 so far.   This is going to take a while.

sooomethings off about that % and x/x counter ;D

(1 edit)

how da hell you break the wall???

UPD: it happend to me... how can i even break the wall

I think it should be almost kinda fixed but not quite

(+1)

Can you add in a "merge balls" option, to let us merge old and less useful balls into better ones? 2:1 would be fair

Not a bad idea

(+1)

Nice fast game. Love colors and style.
New idea, balls should move more random.

Maybe add bigger world or next lvls so player can play all the time.

(+3)

The balls seem to tend toward a perfectly vertical or horizontal path. been stuck on the last two longer than all the rest took.

feedback. good short game. i didnt track how much time of my life well wasted. i got only one complaint. add a bit of randomness to the bouncing , i had 20 pink balls being useless.

(+2)

mine pixels with your what? 😳

(+1)

with your balls

(+1)

three big Vine booms

(+5)

Its a fun little game but the balls seem to trend towards horizontal/vertical only over time, making it REALLY slow to finish.  

(+1)

I did it! -30 mins of life

(+1)

fun concept you got here!

(1 edit) (+1)

Funny and casino! its juicy use my balls to destroy pixels

(1 edit)

It would be cool the ability to buy bombs and destroy on mouse point. Also different levels with different shape boundaries (square, circle, cross, a heart, etc) (maybe background be a photo instead of black and destroying cubes reveal it?)

(+1)

Neat game, but not sure if this is an easter egg or intended.

The walls definitely give out over time.

That was indeed not intended! I think they take a thousand hits to destroy

(+1)

It would be fun to have something like an invisible maze to go into a 2nd area for easter Eggs or something, tho.

(1 edit)

I was getting it before id even finished the game

102%
-216 / 10000 px

nice game :)

(+2)

You went above and beyond!

game crashed

Should be fixed now!

(+1)

fyi, you need a bounds check on ball location each iteration.. just got a memory access error when a fast ball i spawned snuck out of a corner (my "hole" was only about 30 wide by .. maybe 40 tall (oddly shaped of course), but a freshly spawned fastest-ball just snuck out, and effectively when it hit the went out of the grid, the browser threw an error.

nice concept, but not going to play again until there's a save game.

You're absolutely right! Should be fixed now! No saving yet though

Just happened to me, too funny.